Better Fbx Importer & Exporter

by Mesh Online in Addons

Item Rating

This item has an average rating of 4 from 110 ratings by the community.

  • Mars
    about 1 year ago

    Saves a few clicks. To Optimize for Game Engines the exported fbx rig bones should have zero rotation, i hope that could be added in the future.

  • Mark Willner
    about 1 year ago

    Easy to use, worked great for older FBX files.

  • deramscholzara
    about 1 year ago

    From what I can tell with my testing, not only doesn't this add-on support animated custom properties, but it also seems to arbitrarily skip exporting some properties even without animation on them.

    For example, vanilla blender FBX will export custom properties on bones in Pose Mode, and this exporter will only export custom properties in bones in Object Mode... And neither will have animation curves in the resulting FBX... Which is kinda useless.

    Unfortunately, this add-on doesn't yet seem to solve the one problem I had with the vanilla exporter.

  • Matthew
    about 1 year ago

    You Better purchase this addon!

    I love the author of this addon. All my pain rescaling entire hierarchy after finishing the modeling and texturing efforts is a LONG GONE MEMORY, thanks to this plugin! 12/10, would buy again!

  • Noires
    about 1 year ago

    Doesn't work with Noesis/FBX 7.70 which i primarily got it for. Disappointed, even blender's FBX can at least import the mesh.

  • blender49
    about 1 year ago

    It works as I expected.

  • sergei
    about 1 year ago

    Mostly it is a great addon, but i can't correctly IMPORT a model with 2 UV chanels.
    Addon delete first chanel and make new one with all UVs in one point (0.0)

    • Mesh Online

      about 1 year ago

      This is a bug of Blender 3.5, I had reported the bug to Blender developers.

  • Chris
    about 1 year ago

    This is a great tool for anyone who cannot import old formats of fbx. it works wonders even in blender 3.4.1. Thank you!

  • Robert
    over 1 year ago

    So far, testing shows promising results. However, there is a performance issue when exporting high-poly meshes with over 1 million vertices. It takes over 1.5 minutes to export these meshes with version 5.2.11. I'm assuming there is some action that is increasing CPU usage exponentially with every additional vertex, because I have no trouble at all with low poly meshes. If this problem could be resolved, I would definitely make this my primary exporter. I know 2 minutes doesn't seem like a lot, but it can certainly become an issue when we are required to make subtle changes and re-export during the baking process.

    Anyway, I still think the add-on is a great achievement, and hope this can be fixed soon!

  • Vassilis Kakoulantonakis
    over 1 year ago

    Thanks this addon solved my problems importing fbx files from 3ds max.

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Sales 9700+
Customer Ratings 110
Average Rating
Dev Fund Contributor
Published almost 5 years ago
Blender Version 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82
License GPL
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