Rowdyknit

by Idle_mesh in Surfacing


Think about RowdyKint as the most customizable pixelation-shader you can get!


It is called Rowdy-"knit" but in deed it is much stronger than only that. 

I personally use it for pixelation of any kind:

  • LED-walls
  • glass blocks
  • chain mail
  • roof tiles
  • and of course for comfortable wooly knitted materials


Please get inspired by the previews and have a look at the videos,
and share your own great ideas!


https://youtu.be/Pnnv5kiM7xE

https://youtu.be/9iNZMBNcRPo

https://youtu.be/MIiY5v-cb4U

https://youtu.be/uPnhv5_CHfM

https://youtu.be/tR-0gYJh7pk





How to use:

You can combine movies or images with this shader and combine it with any object (per default, the uv-coordinates are used). Furthermore, it comes with a hair particle system, which you can use optional.

The shader uses a 3D-displacement, which you only access by following settings:

  • Render engine: Cycles > Experimental
  • Material settings: bump and displacement (this is the default setting, if you use RowdyKnit)
  • Modifier: a Subdivision Mod with Adaptive Subdivisions enabled (it should be the last Mod in the queue!)
  • connect the displacement in the node-tree (not a default setting, because old computers could struggle with this)

If your computer struggles with the 3D-displacement, you can still redirect the displacement as a bump-vector.


Enjoy the shader and let me know if you have any questions!

Choose a product version:

Sales 20+
Customer Ratings 1
Average Rating
Published over 2 years ago
Blender Version 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9
Render Engine Used blender-internal, cycles, eevee
License Editorial
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