Rigimap

by Picto Filmo in Addons



First Actions:


Select Mocap Armature object and his type


Connect mapping button of the mocap to the rigify rig

Disconnect Mocap / Mapping Active or not


RigiMap editing (edit RigiMap rig that creates bridge between Mocap and the rigify rig)


Kinematik Mode for Hands and Feet

(IK/FK and snap to the mocap rig pos or not)


Bake Mocap motion to an action of the rigify rig


Edit RigiMap:


Visibility Bones by Category


Reset transform of selected bones


Select Bone children to affect transform to


Exit RigiMap Editing


Rigify active action editing:

(after baking)


Set kinematic mode to hands and feet


Apply Hands presets Pose and add keyframe


Stick location or rotation of selected foot by filtering of delta location by a threshold 


Complete RigiMap tutorial:

Reduce Foot Shake tool tutorial:


Rigify Rig tutorial:


Actor Core motions tutorial:



Sales 600+
Customer Ratings 12
Average Rating
Published about 3 years ago
Blender Version 4.2, 4.1, 4.0, 3.6
License GPL
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