Auto-Rig Pro

by Artell in Addons


Item Rating

This item has an average rating of 5 from 357 ratings by the community.

87%
5%
4%
2%
6%
  • Syed Sameer Hasan Rizvi
    almost 6 years ago

    Love it so far.

    • Artell

      almost 6 years ago

      Thanks!

  • Christiaan Bruinsma
    almost 6 years ago

    Recently I bought this plugin as I needed to rig various creatures for an Augmented Reality game I am making with Unity.

    When I started I couldn't get it to work, so when I reached out to customer support I was simply amazed. Within the hour I got various responses with all sorts of suggestions. After a few messages back and forth my issue was solved the same evening!

    Conclusion: great customer support and the plugin saves me loads of time! I still have lots to learn as the plugin has quite the options but so far it's been awesome to work with.

    Hats off to the author, you rock!

    • Artell

      almost 6 years ago

      Thank Christiaan, glad the addon is useful to you and I hope your project is progressing well!

  • Daewoong
    almost 6 years ago

    I bought this add-on only for UE4 skeleton making and exporting.
    It will be much better if there is just only the essential bones for UE4 exporting.

    But there are too many bone structures
    and it is hard to use with complex bones hidden in many other layers.

    Binding with the default Blender automatic weight is easier to use and control and good enough for UE4.

    I understand that you wanna give more functions for the users, like sophisticated binding and controlling.
    And many users like your way of binding and controlling bones.

    Still there should be other users who like their own way of binding and controlling bones.
    But this add-on forces users to use only the binding and controlling system within the add-on only.

    I wish you give users more right to select options.
    Here is an idea.

    For the next version,
    the basic UE4 essential skeleton making and exporting menu should be default.
    And the complex and sophisticated binding system should be optional so that users can decide to use it or not.

    Thanks for the add-on and waiting for the next version.

    • Artell

      almost 6 years ago

      Thanks for your feedback Daewoong.
      The controller bones are necessary to pose and animate the character accurately. The hidden armature layers should not be used/display by users by default.
      The binding feature is based on the Blender's Automatic Weights native tool (heat map skinning) with some improvements made on top of it, such as splitting the objects, smooth the twist weights, low resolution meshes... These features were added from user feedback and experience to ease the workflow. However be assures this is not mandatory at all to use it, you can of course use the default Blender's Automatic Weight feature if you prefer. Just parent your meshes to the "rig" and "rig_add" armature using the "Automatic Weights".

      About making a default choice between Unity or Unreal Export "Universal", "Humanoid", it's hard to choose: it depends on users and project :)

  • painterhoya
    almost 6 years ago

    perpect

    • Artell

      almost 6 years ago

      Thanks :)

  • Ha Nguyen
    about 6 years ago

    This is the best add-on. I have saved a lot of time. Good support
    Thank you

    • Artell

      almost 6 years ago

      Thank you :)

  • mesaurabhsaxena
    about 6 years ago

    Amazing Addon & brilliant support

    • Artell

      about 6 years ago

      Thanks for rating mesaurabhsaxena!

  • adndima
    about 6 years ago

    This tool is very good that you need to equip game characters. Many thanks to the author.

    The question arises. Will the addon be updated to blender 2.8?

    • Artell

      about 6 years ago

      Sure, it'seven currently being upgraded to 2.8 :)

  • Alexandre LEPRETRE
    about 6 years ago

    A must have for rigging in Blender, and moreover if you're working in the game industry ! The export to Unreal Engine and Unity is wonderful and the rigs very weel conceived.
    The auto smart rig is useful, precise and really intuitive.
    I appréciate the Horse rig also...
    And finally support is excellent

    • Artell

      about 6 years ago

      Thank you Alexandre, glad this is useful to you!

  • Andreas Wollenhaupt
    about 6 years ago

    Super fast update and added function for root motion just today!

    • Artell

      about 6 years ago

      Thank you Andreas!

  • firman ryan lim
    about 6 years ago

    i like your addon. best addon for rigging.

    • Artell

      about 6 years ago

      Thanks!

Purchase this item to leave a review!

Choose a product version:

  • $50 (Full) Auto-Rig Pro + Smart + Remap + Fbx Export

    The full package! Auto-Rig Pro core, Smart tool (biped body recognition), Fbx export to Unreal/Unity, Remap tool to retarget animations, free updates with email notification and support messages

  • $25 (Lite) Auto-Rig Pro

    Auto-Rig Pro core only, free updates with email notification and support messages

  • $162 (Full) 10 Seats

    Auto-Rig Pro full version for 10 seats

  • $227 (Full) 20 Seats

    Auto-Rig Pro full version for 20 seats

Sales 47800+
Downloads 93800+
Customer Ratings 357
Average Rating
Published over 8 years ago
Blender Version 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93
Extension Type Add-on
License Royalty Free
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