Auto-Rig Pro

by Artell in Addons


Item Rating

This item has an average rating of 5 from 377 ratings by the community.

87%
4%
3%
2%
6%
  • Rooftop Productions
    about 1 year ago

    There are so many little features that one can overlook, but when you find them, it just makes this addon that much more special.

    Plus, the support is excellent!

    • Artell

      about 1 year ago

      Glad to hear it. Thanks!

  • Manuel Garcia Perez
    about 1 year ago

    Incredible useful, not only to getting fast completely functional rigs but also to speed up tedious and cumbersome tasks. Full of features. If you are completely new with rigging it will save your day, and if you know what you are doing it will save you so much time you wont event think about what you paid for it. Really good investment.

    • Artell

      about 1 year ago

      Thanks for the review Manuel!

  • Malzeick
    about 1 year ago

    A 100% must have app for video game pipelines.
    Rigging is intuitive, the fbx export is time saviour!
    Not yet tried it on Blender 4.0+ but it never get corrupted between updates so far.

    • Artell

      about 1 year ago

      Thanks for the review!

  • taira
    about 1 year ago

    I sent message about my problem here, the I add facial it always freeze blender and not able to continue further.
    Is it still broken for Blender 4.0?
    Im using auto rig pro 3.69.11 btw

    • Artell

      about 1 year ago

      Hello Taira,
      Thanks for rating. Please send a support message:
      http://www.lucky3d.fr/auto-rig-pro/doc/bug_report.html

  • Jonny
    about 1 year ago

    Really love this tool as it has sped up some of my UE workflows. I do really wish that the facial rig could be setup in a way for metahumans so that I could easily take metahuman facial recordings and plop them right onto an auto rig face. Is there a plan for something like that in a future release?

    • Artell

      about 1 year ago

      Hello Jonny,
      Thanks for rating, while I have a quite busy Todo list already, metahuman compatibility is something that could be worked on in the future.

  • Matt
    about 1 year ago

    This is great but retargeting is still broken in Blender 4.0, when trying to retarget from Mixamo to my rigged character it says "attribute error: NoneType object is visible does not exist" it would be great to be able to use this again

    • Artell

      about 1 year ago

      Hello Matt, the Remap tool has been tested and it works fine here on Blender 4. Maybe something something specific is leading to a malfunction in your case. Feel free to send a support message with your blend file attached ("Ask a Question" button on the right on this page), I will investigate if necessary.

  • Jelly
    about 1 year ago

    Speeds up Rigging workflow substantially. It's currently broken in Blender 4.0 (I know, I read the post), I had to kept using 3.6. But I hope it brings in the new Rigify features. If I recall, I think they ported CloudRig's B-Bones (Bendy Bones) to 4.0, I've been playing around with it, and it seems very promising with Automatic Weights

    • Artell

      about 1 year ago

      Hello Jelly, the new update will be released this week. Maybe today or tomorrow if things go well. The challenge is I want it to be backward-compatible with older Blender versions too (3.6, 3.5...). It has proven to work so far, but it takes more time than a simple update.

  • charles tietjen
    about 1 year ago

    I went from barely getting anything done futzing with janky rigify solutions to a damn near seamless and easy create > animate > export workflow from blender to godot.

    I absolutely love ARP even without understanding half of it's features. Best tool I've ever spent money on for game dev.

    • Artell

      about 1 year ago

      Thanks for rating charles!

  • Kaan
    about 1 year ago

    Can you make the Rig Export For Unreal Engine 5 mannequin skeleton

    • Artell

      about 1 year ago

      Hello Kaan, the exporter works by default for UE5 humanoid skeletons, if Unreal Engine is selected in the export setting, and "UE4 Legacy" turned off.

  • acan
    over 1 year ago

    Great plugin but desperately need the blender 4.0 compatibility

    • Artell

      over 1 year ago

      I'm on it! Lot of work. Thanks for rating :)

Purchase this item to leave a review!

  • The full package! Auto-Rig Pro core, Smart tool (biped body recognition), Fbx export to Unreal/Unity, Remap tool to retarget animations, free updates with email notification and support messages

    $50
  • Auto-Rig Pro core only, free updates with email notification and support messages

    $25
  • Auto-Rig Pro full version for 10 seats

    $162
  • Auto-Rig Pro full version for 20 seats

    $227
$50

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Details
Sales 50100+
Downloads 93800+
Rating
377 ratings
Published over 8 years ago
Software Version 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93
Extension Type Add-on
License Royalty Free