Sky Environment Shader V.2
Instruction:
In your scene: File -> Append (shift+F1) -> Select “Sky_Environment_shader_v.2.blend”
World-> “Sky Environment shader v.2” to load already setup world shader;
Go to Shader Editor -> Switch “Object mode” to “World” & select “Sky Environment shader v.2” from World list
Tweak Mapping nodes in Movement controll area to controll movement & animate clouds, stars & horizont line;
Use Sky’s Presets & Transition node to change color mude or Use Sky Surface + Color correction nodes to add custom values.
If you want to create your own preset, enter to Sky’s Presets & Transition node (select node & press Tab) & in Custom color area tweak gradient node by piсking colors from custom photo of sky.
To swich between Day/Night use appropriate swicher in Sky’s Presets & Transition node
In Compositing use Glow node for add Glow effect.
Tip for Sky Environment shader v.1
If you have already rendered environment without clousd (alpha channel) use:
Background Day socket for day scene
Background Night socket for night scene (you can do night scene using curver & day scene, like in movies
Background alpha - for masking background & Sky Environment Shader)
Enjoy!
YouTube:
demo of Sky Environment shader v.2:
demo of Sky Environment shader v.1:
demo: https://youtu.be/6V9mGxboD6Y
example.1 - https://youtu.be/6V9mGxboD6Y
example.2- https://youtu.be/6nEUaDTWFPY
example.3.1 - https://youtu.be/WJdMmVazawA
example.3.2 - https://youtu.be/E9wMwwLDhnA
VR view - https://youtu.be/8XPblsC7qic
Enjoy!
Discover more products like this
spring22 Shader animated bfcm19 sky shader Cycles Eevee sky summer23 bcon22 Eevee clouds sky kit sky eevee envirenment environment setup spring24 summer21 spring23 bfcm23 spring19 winter24 Kit environment sky 2.8 clouds