Skin Shader For Octane Render

by UMBiased in Surfacing


Achieving realistic skin can be a challenging task in Octane due to the numerous nodes required to replicate the intricate optical properties of the various layers of human tissue.

This skin shader was built to offer 3D artists a flexible and user-friendly tool, enabling them to swiftly attain lifelike skin textures without grappling with complex node setups.

Optimal results are attained by utilizing high-quality, high-resolution textures. However, even with lower quality textures, like those included with DAZ 3D models, satisfactory results can still be achieved.

Compatible with latest 2022/2023 version of Octane
Available also in Orbx format! (*)


Head model is courtesy of ten24 and The 3D Scan Store.
Octane Render and Octane logo are all right reserved of OTOY Inc.
Daz 3D and DAZ 3D logo are all right reserved of Daz Productions Inc.

(*) Orbx format is available for older release. The Orbx version update is currently in progress.



CHANGELOG

Octane Skin Shader 2.01 LE - Release date: 2024-01-03

* Two demo scenes, for Octane 2022/2023
* Small improvements to demo scenes
* An helpful addon to import, set and connect the textures just with one click
* Currently available only for Blender (Orbx version will be released as soon as possible)

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Octane Skin Shader 2.0 LE - Release date: 2023-11-04

New release compatible with Octane 2022/2023(*)
* Completely rebuilt and improved
* Currently available only for Blender (Orbx version will be released as soon as possible)

(*) Please refer to the FAQ section regarding any potential issues with the 2023 version of Octane Render

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Octane Skin Shader 1.0.8 - Release date: 2021-08-25

* simplified and rearranged nodes to have better and clean node layout
* extended and fixed dual lobe specularity
+ added input to connect DAZ 3D SSS texture of Genesis 8.x models
+ added input to set weight of DAZ 3D SSS texture
* fixed wrong behaviour of cavities (diffuse and specular)
- removed epidermis/dermis anisotropy
+ added specular anisotropy

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Octane Skin Shader 1.0.5 - Release date: 2021-08-16

- removed translucency input
+ changed specular skin behaviour (dual lobe specularity)
* fixed global specularity

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Octane Skin Shader 1.0.4 - Release date: 2021-08-14

* fixed translucency phase
* fixed translucency medium
* fixed some unconnected sockets
* the example scene now contain DAZ3D and TEN24 models

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Octane Skin Shader 1.0.3 - Release date: 2021-08-09

* optimized nodes distribution changing some groups nodes with OSL Tex nodes
* Texture Displacement replaced by Vertex Displacement
* 16K textures replaced by 8K equivalents

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Octane Skin Shader 1.0.2- Release date: 2019-10-16

* Fixed "Translucency Density" in version for Blender 2.80
* Fixed Translucency Scattering Type in version for Blender 2.79

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Octane Skin Shader 1.0.1 - Release date: 2019-08-26

* minor changes to "Dermis Transmission"
* Changed "Epidermis Scattering" and "Dermis Scattering" input types to directly set the color without the use of other nodes
* Added "Diffuse Color" and "Specular Color" inputs
* Removed "Diffuse Gamma" and "Specular Gamma"
* "Diffuse" input renamed in "Diffuse Map"
* "Specular" input renamed in "Specular Map"
* Removed "Blood" input now superseded by "Dermis Scattering" Color

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Octane Skin Shader 1.0 - Release date: 2019-08-14

* first release

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Sales 100+
Customer Ratings 8
Average Rating
Dev Fund Contributor
Published over 4 years ago
Blender Version 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6
License Royalty Free
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