Simplebake - Simple Pbr And Other Baking In Blender

by HaughtyGrayAlien in Addons


Item Rating

This item has an average rating of 5 from 219 ratings by the community.

86%
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  • Nathan
    4 months ago

    Amazing ! I love you !!!!!

    • HaughtyGrayAlien

      about 2 months ago

      Love you too!

  • Valentin
    4 months ago

    the workflow is nice but it is so prone to crashes and updates have not fixing any of that.

  • Samuel
    4 months ago

    Great plug-in - I'm wondering does this work with the Displacement node in the material output? I've tried baking Bump maps but they're showing up empty.

    • HaughtyGrayAlien

      about 2 months ago

      Yes - the ability to bake Displacement maps was added in 1.4.4 :-)

  • Douglas Kehrly
    4 months ago

    Terrific addon with quality updates and support; an absolute life saver for those of us who enjoy creating convoluted procedural materials and want to have some hope of exporting them in standard formats.

    • HaughtyGrayAlien

      about 2 months ago

      Thank you so much for taking the time to leave a review.

  • Bob Watt
    4 months ago

    Hi. Just purchased this addon as I wanted to try out the packing of multiple object UVs onto one UV map. The result from that is excellent, although to achieve the same level of detail I had from my Substance Painter maps (which were baked in 2K) I had to bake in Simplebake at 4k. To do this I had to bake each map (diffuse, metalness, Roughness and normal maps) one at a time as the addon crashed Blender. It is a shame even though the baking is incredible, it does slow the process somewhat.

  • Rog
    4 months ago

    The installation instructions are incomplete and I could not install it.

  • Eric
    4 months ago

    Invaluable tool!

  • Marco
    4 months ago

    I use it since 2022. Look at the features if you are unsure, there is a lot of really useful stuff! Works like a charme. I recommend!

  • Andreas
    5 months ago

    I've been using this addon since 2021, and it's my most used addon as a game developer. I can fully utilize Blender's procedural systems and then bake down the result to a low(er) poly mesh for use in game engines. It's easy to grasp (you need some PBR know-how first!) and streamlines what would otherwise be a cumbersome setup in each of your scenes. THANK YOU!

  • Jo
    5 months ago

    Hi, I have an issue and I'm not sure if Simple Bake has this option. I have a 3D model with multiple materials: some are solid colors and others are textures with transparency. When I use Simple Bake, the output always results in opaque materials.

    Do you know how to fix this? Is there an email or Discord where we can discuss it further?

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Sales 13200+
Customer Ratings 219
Average Rating
Published almost 6 years ago
Blender Version 4.2, 4.1, 4.0
License GPL
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