On Sale! by Brian Young in Addons

Does this automagically make game assets?

No. While we do have a button for applying all used mods and then adding a couple more 'finishing' mods, it does NOT automatically cut seams, unwrap, bake, and export. Where this add-on saves time, apart from the design aspect, is it provides a physical high-poly mesh to bake from compared to shader-based displacement where you would otherwise need to first bake out a heightmap from the shader result, re-import, and set back up with a displacement modifier with limited options. This adds extra steps, limits flexibility, and degrades the entire process in a way that RockForm bypasses.

Sales 60+
Customer Ratings 6
Average Rating
Dev Fund Contributor
Published 9 months ago
Blender Version 4.0, 3.6, 3.5
License GPL
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