Retime: An Animation Scale That Doesnt Suck
Retiming is better than Scaling
- It moves the items following the retimed items, so your animation stays tight and your markers stay useful.
- You can edit while playing the animation, as it's independent of playhead position.
- It's defined in frames, rather than scale percentage, so you work how you think.
- It has options for customizing behavior just how you'd like, such as automatically adjusting total animation length.
If you have a bug or suggestion, hit me up.
Sales | 100+ |
Customer Ratings | 4 |
Average Rating | |
Published | over 3 years ago |
Blender Version | 2.92, 2.93, 3.0, 3.1, 3.2 |
License | GPL |
Have questions before purchasing?
Contact the Creator with your questions right now.
Login to Message