Surface Collection - Marched Rays

by SPRWtv in Surfacing

It's like a cloud in a jar

The Marched Ray shader is a node-based exercise in ray-marching, a way of effectively creating a render engine within an engine.

To import the shader, from within your desired project:

Click on file -> append

Navigate to RayMarching.blend

Select nodetree or material to import

Append, and enjoy
Customer Ratings 1
Average Rating
Dev Fund Contributor
Published about 1 year ago
Blender Version 3.0, 3.1, 3.2, 3.3, 3.4
Render Engine Used cycles, eevee
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message