Surface Collection - Marched Rays

by SPRWtv in Surfacing

The Marched Ray shader is a node-based point-of view dependent shader that can be used to create really interesting volume-like effects.

Have some effects to do? Throw the Marched Ray shader into your workflow and mess around with it!

Customer Ratings 1
Average Rating
Dev Fund Contributor
Published over 1 year ago
Blender Version 3.0, 3.1, 3.2, 3.3, 3.4
Render Engine Used cycles, eevee
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message