Surface Collection - Marched Rays
The Marched Ray shader is a node-based point-of view dependent shader that can be used to create really interesting volume-like effects.
Have some effects to do? Throw the Marched Ray shader into your workflow and mess around with it!
Customer Ratings | 1 |
Average Rating | |
Dev Fund Contributor | |
Published | almost 2 years ago |
Blender Version | 3.0, 3.1, 3.2, 3.3, 3.4 |
Render Engine Used | Cycles, Eevee |
License | Royalty Free |
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