Procedural Traffic - Addon And Rigged Cars

On Sale! by Suzanne studio in Addons

























  • One car - real time
  • Four hundred cars - 30fps with proxy cars
  • Million and one car - bring a fire extinguisher (everything bellow is fine)



  • System is fully customizable
  • These cars can't crash into each other (but you can try)




  • Fully functional single rigged cars 
  • Works with addon Rigacar




  • High detailed exterior and interior
  • New cars added monthly





  • Random color palette created specifically for each car
  • Procedural garbage (dirt, splashes and scratches) randomized too for extra realism




  • Camera culling 
  • Slow down zones
  • 120+ randomized license plates






  • 250+ customizable signs with procedural materials
  • Simple drag and drop use





  • (V1.01) 5.10.2023 Optimized cars for even better performance
  • (V1.1.1) 18.10.2023 Fixed bump bugs, improved braking, distance on curve and distance between cars is now regulated to avoid bugs
  • (V1.1.2) 6.11.2023 Added 4 new cars
  • (V2) 21.12.2023 !!! Finally in form of addon for N panel !!! 4 new cars, slow down zones, camera culling, new parking settings and brand new parking lot system on points. Better flexibility for car material, lights and people in cars. + some bug fixes
  • (V2.0.1) 12.2.2024 Added 4 new cars
  • (V2.1) 3.4.2024 Added 2 new cars. New support for cars with 6 wheels(Garbage truck). Blender 4.1 support with improved performance. More controls for dirt on cars.
  • (V2.2) 29.4.2024 Added bus. !!! added Multilane interaction !!! Fast zones, adding cars now links the models instead of appending, Parking on points is more user friendly, Pressing Stop, slow and fast buttons now create objects for you if nothing is selected, Added accurate tilt in turns, Some settings have been removed from addon and can be found in modifiers tab


  • Monthly updates (adding new cars)
  • More people in the cars
  • Want some specific feature? Let us know



  • Curves need to be flat on Z axis (terrain does NOT need to be flat, speed bumps and other imperfections on ground work great)



  • Flickering in render while persistent data is on (just don't turn it on)(blender bug)
Tutorial is in Documentation

Sales 300+
Customer Ratings 4
Average Rating
Dev Fund Contributor
Published 8 months ago
Blender Version 4.1, 4.0, 3.6
License GPL
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