Procedural Anisotropic Brushed Metal Shader
Features:
- Shader is fully procedural, no uv unwrapping is required.
- Node group has easily adjustable settings.
- Shader has additional settings available to add dust and change color.
- The nodegroup includes procedural scratches with adjustable scale and amount of scratches.
- Since the material is fully procedural you can zoom in as far as you want without any loss of detail.
Sales | 70+ |
Customer Ratings | 1 |
Average Rating | |
Published | almost 4 years ago |
Blender Version | 2.9, 2.91 |
Render Engine Used | Cycles |
Length | 2 |
License | Royalty Free |
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Tags:
metals, texture, Gold, brushed metal, Material, aluminum, procedural, bsdf, Anisotropic, Shader