Procedural Anisotropic Brushed Metal Shader

by Dean in Surfacing

Realistic fully procedural Anisotropic Brushed Metal Material. Shader is fully adjustable and is contained in a node group with easily adjusted settings.


  • Add realistic wear and dust to add extra realism.
  • No uv unwrapping is required, since it's procedural it can be applied to any model. 
  • Easily adjusted settings allows you to change the color and add realistic weathering effects such as dust and scratches.
  • Shader is optimized for cycles, however it doesn't function in eevee.
  • Shader is ready to use and can be applied to any object.

Sales 70+
Customer Ratings 1
Average Rating
Published over 3 years ago
Blender Version 2.9, 2.91
Render Engine Used Cycles
Length 2
License Royalty Free
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