Play Room Objects
Really big set of play room objects for you to play or use in your ads or animations.
- Metalic Robot
- Train Tracks
- Earth Globe
- Bricks Castle
- Lego like bricks
- Teddy bear
- UFO ship
- Children's sport shoes
- Remote Control
- Pencils and brushes
- Big Bucket
- And more fun stuff to play!
I made this set for a TV ad, these are proffesional objects ready for production, includes a wide range of playroom toys and objects such as shoes, pencils, bricks, and so on. The objects doenst have any material loaded but they had already the UV unwrap so they just prepare to be textured.
They are really lightweight so can be used also in realtime 3d objects in games o vr sims.
It’s modeled in a single piece and doesn’t have any materials on it. All the objects are unwraped :).
Only a few models have the subsurf modifier activated.
How to use the models?
All the modelsare ready to be used. Just Open the file and you will find in the layer #1 the models. All of them are made in a single object so you will find easy to manage.The center of the object is located at the center bottom of the model so also is ready to be transformated in any way preserving the right sense of movement and physic.
What about the transformations?
It has all the transformations applied to the obData (Loc, Rot and Scale)Also it's located at the 0,0,0
I have a external animated scene, how do I link a model?
It's easy! From your external blend scene go to "File" - > "Link" (CTRL+SHIFT+O) -> Select the PlayRoom.blend -> Inside the file RNA choose : "Object" -> then click the name of the desired object on the file eg:"Train". And be shure ,before you click on the "Link from Library" Button , to check the "Link" option (if you want to keep the relation) or uncheck it if you want a local copy of the model.
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