Massfx- Dynamic Pile Generator

by AlbertoFX in Scripts and Addons

Note: Blender 2.8 support is being worked on. Please be patient! We are including more features.

Pile 'em up! 

MassFx was developed to very quickly populate your scene in a very natural way. Generate clusters of objects assigned to a group & drop them on any surface. Simply click, drag, release & watch your objects pile up!

Whether you work in game cinematics, commercials...etc. You need to add details to your scenes with some assets and placing them by hand takes time to get a natural look. 

What does the add-on do? 

  • Generates clusters of objects and drops onto surface with rigidbody
  • Includes intuitive UI, simple panel for both beginner & professional Blender users

                                                                                     MassFx in action


  • Mode: Grid, Random
  • Input group with objects
  • Unlink Data, Join objects afterwards
  • Drop Height, Resolution(Grid), Amount(Random), Size
  • Split Impluse(reduce explosions), Random Size
  • Group tools/settings
  • Fast Modal Generator

Physics settings:

  • Pile/Scatter factor
  • Accuracy
  • Time Length(simulation lifetime)

Upcoming Features(v3):

  • Enable Low poly( for objects with high poly count)
  • Popup UI
  • cluster library(easily change between objects)

-System Requirements--:

- Minimum hardware-

32-bit dual core 2Ghz CPU with SSE2 support.


24 bits 1280×768 display

Mouse or trackpad

OpenGL-compatible graphics card with 256 MB RAM

-Recommended hardware-

64-bit quad core CPU


Full HD display with 24 bit color

Three button mouse

OpenGL-compatible graphics card with 1 GB RAM