Masknode V1.2
MaskNodes
MaskNodes are custom node groups that procedurally generate black-and-white texture which can be used to add detail to your object
How to use
After installing the add-on a new category 'Mask' will appear in shared editor's 'Add' menu (Shift+A), you can select the required mask from there.
*Apply object's scale and rotation transformation to get better result
Mask nodes can be used in two methods
Types of Mask Available
Coverage Mask
Damage Mask
Edge Mask
Ground Dirt Mask
Leak Mask
Support :
Blender version 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6 users use Masknode v1.0 |
Blender version 4.0, 4.1 users use Masknode v1.1 |
Blender version 4.2 and Above users use Masknode v1.2 |
Content :
- MaskNode v1.0 add-on
- Blend file with mask node marked as asset
*Note:
- MaskNode's custom group will not appear when searched in add menu (Shift+A)
Edge Mask work only on Cycles Render Engine
Sales | 90+ |
Dev Fund Contributor | |
Published | over 1 year ago |
Blender Version | 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93 |
Extension Type | Add-on |
License | GPL |
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Tags:
texture, blender script, procedural damage, custom node, summer24, coverage, spring24, Add-on, blender procedural materials, Procedural edge mask, mask, Cycles, addons, leaking, advanced-material, Advanced Shader, bfcm24, custom nodes, procedural ground dirt, addon scripts, detail, winter24, Shader, smartmaterial, edge detection, #procedural shaders, Procedural leak, eevee, blender-node, procedural shader, addons for texturing