Hdri Skylight Manager
Quick Start
- Select a HDRI texture
- Press “Initialize”. This will generate a HDRI environment, a reference image, and empties used to control the lights. (They’re a bit hard to see, by default, they start in the center of the image)
- You can position and scale the image as you want. Do not un-parent the control empties from the image. Do not delete the image or the controllers. By default, neither the empties or the reference image will appear when you render.
- Move the controllers wherever you want on the image. The angle, color, and brightness of the associated lamp will be adjusted automatically.
Notes
- Unlike in Marmoset Toolbag, the brightness of the HDRI does not affect "Skylight Brightness".
- The number of lights is soft-capped at 5. You can go above that by manually inputting a number.
Sales | 50+ |
Published | about 5 years ago |
Blender Version | 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0 |
License | GPL |
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