Geo-Buildings

by AntonKe in Models


It is a new procedural building generator based on blender geometry nodes. The generator allows you to create buildings with randomized assets in a few clicks, also ability to customize and specify the exact placement of assets, to choose the building material from the list, to edit and add new asset collections and materials.

The starting cube is equipped with all materials and geometry nodes, from which you can model any building you can imagine.

Introduction:




Sales 30+
Dev Fund Contributor
Published about 1 year ago
Blender Version 3.4, 3.5
Render Engine Used cycles, eevee
License Creative Commons
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message