Cinemabot - Rigged Character. All Procedural Textures.

by Wilmar Niño in Models

Cinemabot: Rigged Character

This is an original character (so you can change his name freely), based on the Lumière's Cinématographe. It is fully rigged and easy to move.

Materials made for Cycles, using the PBR shading nodes of Blender Guru (difusse, metalness, roughness and normal). All the textures are completely procedural, with some hand painted mask (and the label) to combine diferent layers. The model also includes the already baked textures (at 4k resolution), for better perfonmace at render.

The character is completely rigged, and uses IK controls for an easy posing.

Polygon count: 26,273 (subdiv 0); 105,090 (subdiv 1)
Made of only quads.

More information in the documentation.