Big Rock Pillars - Game Asset
what is the order of the channel packing ?
Channel packing order is : R = AO , G= Roughness , B = Metallic .
Dev Fund Contributor | |
Published | almost 4 years ago |
Blender Version | 2.9 |
License | Royalty Free |
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Tags:
uv-unwrapped, pbr-texture, stone, game texture, ancient, old, 4Ktextures, dirty, Game asset, game ready, cliffs, moss, large, Rock