Big Rock Pillars - Game Asset
what is the order of the channel packing ?
Channel packing order is : R = AO , G= Roughness , B = Metallic .
Dev Fund Contributor | |
Published | almost 4 years ago |
Blender Version | 2.9 |
License | Royalty Free |
Have questions before purchasing?
Contact the Creator with your questions right now.
Login to Message
Tags:
game texture, pbr-texture, cliffs, moss, old, Rock, game ready, dirty, Game asset, uv-unwrapped, stone, ancient, 4Ktextures, large