Advanced Gold Shader V1.2

by Jim Morren in Surfacing


How To Use:

Node Settings:

  • Gold Type: Controls the Gold Type from fine yellow to rosy red Gold [Color of the Gold]
  • Roughness Type: Roughness of Gold (Darker, Rougher)
  • Roughness Normal Strength: Roughness Bump Strength (No UV's Needed)
  • Roughness Normal Size: Size of the Roughness Bump (Generated Size)
  • Primary Roughness: Controls the Primary Roughness
  • Secondary Roughness: Controls the Secondary Roughness
  • Spec Hardness: Controls the Sharpness/Hardness of the Specularity ['Light' to 'Strong/Dark' Reflections]
  • Oiliness Strength: Controls the Strength of  the 'Oily/Greasy' Spots on the Gold
  • Oiliness Size: Controls the Size of the Spots of 'Oil/Grease'
  • Oiliness Seed: Controls the Seed of the Spots of 'Oil/Grease'
  • Oiliness Spec Roughness: Controls the amount of interference the 'Oil/Grease' has on the Specuarity of the Gold
  • Dirt Map: You can add a Dirt Map [White {Clear} to Black {Dirt}]
  • AO Map: You can add a Ambient Occlusion Map [Adds more Detail]
  • Dirty Vertex Threshold:  Controls the 'Dirty Vertex Color' threshold/thickness
  •  Normal: You can add a custom Normal Map [bump map or height map]
  • Normal Speedup: CGCookie's Normal Light path Disabling Technique
  • Custom Color: Input your own custom color
  • Custom Color Override: Replaces 'Gold Type' with you 'Custom Color'

How To Import Gold Advanced Shader into Your Scene:

  1. Extract the "Advanced Gold Shader v1.2.zip" into you desired location.
  2. Open up you Scene in Blender
  3. Go to File, Append [a window will open]
  4. Go to the location you extracted the .zip file
  5. Open the .blend file, then Material
  6. Select 'Advanced Gold Shader' and hit Enter
  7. The Advanced Gold Shader is now in you Material Library

Have a Good Time BLENDING!

Sales 90+
Dev Fund Contributor
Published almost 10 years ago
Blender Version 2.6x, 2.7x
Render Engine Used Cycles
License Royalty Free
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