Zsmoke

by Valentin in Addons


Installation:


  1. Download the "zsmoke-[version].zip" file.
  2. Open Blender.
  3. Go to Edit -> Preferences.
  4. In the "Get Extensions" tab press on the "Extensions Settings" arrow next to the "Repositories" dropdown and press on "Install from disk".
  5. Locate the .zip file and press "Install from disk".
  6. Wait until it registers.
  7. Restart Blender.

Documentation:


Settings:


- Emission:

> Emitter: Object where the smoke will come out. The object selected has to be a mesh.
> Density: Density of smoke emitted.
> Deletion Threshold: Threshold before the particles are deleted when their Temperature is equal to.


- Physics:

> Pressure: Pressure applied to the smoke. Negative values will make the smoke gather, and positive values will make it spread.
> Temperature Min/Max: Temperature given to each particle at their birth. The temperature is picked between the minimum value and the maximum value.
> Cooling: How slow the smoke will take to cool.
> Diffusion: How much the smoke will spread.


Forces:

> Gravity XYZ: Constant acceleration in a given direction.
> Wind XYZ: Constant acceleration in a given direction.
> Buoyancy: Buoyant force. Higher values result in fast rising smoke.
> Noise: Strenght of noise.
> Noise Scale: Scale of noise.


Collisions:

> Subframes: Number of time the collisions will be calculated per frame.
> Collider: Object that can interact with the smoke.


- Particles:

> Particles Size: Size of the particles forming the smoke.
> Particles Rotation Min/Max XYZ: Rotation given to each particle at their birth. The rotation is picked between the minimum value and the maximum value.
> Particles Always Facing Camera: If enabled, the particles composing the smoke will always face the selected camera.
> Camera: Camera that the particles will always face.


Attributes:


> Temperature: Temperature of each particle composing the smoke. The temperature starts at a value of 1 decrease based on the cooling and affect the size and the velocity of the particles.
> Age: Age of each particle composing the smoke. The age starts at a value of 1 and increase for each frame the particle lived.

Choose a product version:

  • $20 Personnal License

  • $50 Indie License

  • $100 Studio License

Dev Fund Contributor
Published 2 days ago
Blender Version 4.2
Extension Type Legacy Add-on
License GPL
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