Zombie Hand
Cut Off Zombie Hand
- Model's scale: 20 cm in length.
- Already basic rigged and has animations like the preview video.
- 1 UDIM non-overlapping UV mapping.
- Texture maps resolution: 4096x4096 (include Substance Painter file for exporting other resolutions and modifying detail).
- Adjustable skin color tone.
- Polycount: 14535 poly quad mesh (Zbrush file attached).
- Suitable for both raytracing render and real-time render.
- The demo animation video render by Eevee realtime render engine and images rendered by Cycles raytracing render engine (Blender 3.2).
- If my product not as good as you expected, please send me a message for feedback so I can give you a warranty and improve the quality of the store.
Dev Fund Contributor | |
Published | 2 months ago |
Blender Version | 4.2, 4.1, 4.0, 3.6 |
Misc Data | Uvs-Unwrapped, Rigged, Animated, Low-High-Resolution, Normal-Mapped, Textured |
License | Royalty Free |
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