Xparticle Suit
xParticle(v1.1) is a Geometry Node Group for particle effects.
Currently, three Node Groups have been developed: curveMultiTrail、multiTrail、Boom.
curveMultiTrail
curveMultiTrail allows particles with tails to swim along the curve.You just need to draw the curve and then specify this curve to get the effect.
The colors of particles and trails can be modified.
You can also use these adjustments to adjust head particle size, trail size, bending and other effects.
multiTrail
MultiTrail can follow the target object and emit particles and long tails.After object is animated such as moving, scaling, rotating, etc., you can directly specify it to get the effect.
You can also change the color of particles and trails.
Of course, the clear adjustment items also allow you to easily adjust the size, trail length, deformation and other effects.
For example:
BOOM
This is the third component of xParticle Suit, Boom, which is used to simulate explosion effects. It is mainly composed of four elements: head, trail, particle, and dust. By adjusting various parameters, ever-changing effects can be produced, which can be sci-fi, aesthetic, or cool.
In the Boom control area, you can adjust many parameters, including particle emission density, position, size, rotation, and even gravity.
You can easily customize emittor so that your model can also become an emitter. And even if you don’t customize the launcher, it doesn’t matter, the built-in launcher will take over automatically.
The deformer block also provides three trail shapes.
The head particles can also be customized to any model, and can also be rotated to adjust parameters such as size, color, etc.
The trail block allows you to adjust many parameters such as trail length, color, and details.
In addition to customizing the particle model, the particle block can also adjust the particle spread and increase the particle precision to make the particle trails denser and avoid interruptions due to excessive movement distance between frames.
The dust block allows more explosive particles to fill the space and dissipate in a vortex, making the picture full of vividness. There are also a wealth of adjustment options.
Please watch the following video tutorial for detailed introduction
What exactly you get after purchasing
There are four compressed packages available for download after purchase. The three files in BlenderProject.zip are the works themselves. For usage tutorials, please refer to the corresponding video tutorials in Tutorial.zip and Tutorial-Boom.zip(Same as the tutorial posted on youtube). The fourth compressed package is DemoProject, which has made several simple projects for your reference.
Development plan description
This is a continuously developed work, and in the future,I will add more practical Geometry Node particle effects.
Components |
Release Time |
curveMultiTrail V1.0 | 2024.3.2 |
multiTrail V1.0 | 2024.3.2 |
Boom V1.0 | 2024.4.14 |
characterRain(Temporary name) |
( Need to do some sorting before publishing ) |
Dissipate(Temporary name) |
( Need to do some sorting before publishing) |
Dust(Temporary name) | ( Planned or under development ) |
SimpleFireworks(Temporary name) | ( Planned or under development ) |
Thanks for reading.
Youtube: @VFX-9
Sales | 10+ |
Customer Ratings | 1 |
Average Rating | |
Dev Fund Contributor | |
Published | about 2 months ago |
Blender Version | 4.0 |
License | GPL |
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