Winchester M12 Realistic Shotgun

by petrohands-designs in Models


winchester m12 shotgun


- [ USAGE ]

- This model is suitable for high resolution usages like  broadcast, high-res film close-ups, advertising, design visualization

- I have a low poly for games,VR and AR for it on my store, please search my store and have a look 

- [CONTENT]

- a packed .blend file including  4k hdri,lights,camera,textures and settings....just extract and open and hit render and you'll get the first render photo

- .fbx, .obj, .stl, .collada formates, each in separate RAR

- General PBR metalrough 4k  including   [BaseColor, Normal, Metallic, Roughness and Ambient Occlusion] packed in the blend file

- you can ask for any other texture maps or formates or resolution (1-8k)

- every single texture format and mesh formats is in separate RAR for easy usage and appropriately named  

- [GEOMETRY]

- No subdivision :-

    - for the shotgun

            - Polygons: 36686

            - Vertices: 37583

     - for the frame

            - Polygons: 7344

            - Vertices: 7556

- for subdivision level 1 :-

    - for the winchester

            - Polygons: 146744

            - Vertices: 148603



- [TEXTURES ]

- a 3 texture sets for the shotgun and the frame and the wall and all textures are in 4k 

- all textures are in .png format

- you can ask for an other texture maps or formates or resolution (1-8k)


- [ GENERAL ]

- ready to be rigged and animated

- Clean and optimized topology is used for maximum polygon efficiency,only quads , no [ tris ,n-ngons ,double faces, flipped faces, overlapping faces, inverted normals or stray vertices].

- the exported mesh formats are the base mesh without sundivision and it's previewed up there  and ready to be subdivided

- Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.

- All preview images are raw renders without any post production or editing and rendered using cycles renderer of blender 2.8

- No uvs are mirrored (Non_ovelapping)

- Model is built to real-world scale            

- Model Dimensions: 1.2m x 0.063m x 0.25m

- All  objects and textures  are named appropriately

- No third-party renderer or plug-ins

- Hand painted realistic textures created in substance painter

- Model unwrapped and packed manually to make most efficient use of the UV space with hidden seams as possible

- Object pivot points at 0,0,0

- No cleaning up necessary, just drop your models into the scene and start rendering.

- If you have any questions or any change , please feel free to  contact me and i'll what i can do 


Dev Fund Contributor
Published about 5 years ago
Blender Version 2.8
Render Engine Used Cycles
Misc Data UV'S Unwrapped, Textured
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message