Waste Oil Collector

by _simod in Models


This model of a waste oil collector has been created using the bevel edge and subdivision modifiers to add geometry and control sharp edges. To improve smoothness of the model mesh simply increase the subdivision modifier level to a higher setting in blender.

PBR textures maps provided include:- Basecolor, Height, Metallic, Roughness, Normal and comes with both basic and grunge texture packs.

Dev Fund Contributor
Published about 5 years ago
Blender Version 2.79
Misc Data UV's Unwrapped, Normal Mapped, Textured
License Royalty Free
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