Vmats 1.5.7 - Realistic Material Library For Blender Cycles And Eevee

by Hikmet Koyuncu in Surfacing



VMATS for Cycles PDF Catalogue


VMATS for Eevee PDF Catalogue


VSHADE for Cycles


VSHADE for Eevee




VMATS Installation Guide







CHANGELOG

VMATS 1.5.6

  • Updated VSHADE 1.8.1.

VMATS 1.5

  • Updated VSHADE 1.7.0.
  • Now VMATS can use with ASSET MANAGER for Blender 3.0 and newer versions.
  • Now you can change VMATS Panel's context/tab location other than "Scene" context/tab.
  • "IOR" value added on the refractive material nodes.
  • "ADVANCED OPTIONS" added.
  • "Use Displacement" option added. When you check this option, VMATS uses "Real Displacement", when you uncheck, VMATS uses "Parallax Occlusion Map (POM)".
  • For Eevee, when you check "Use Displacement" option, "Displace" modifier automatically added with "Height Map" of the materials.
  • You can change Displacement "Distance" values of the assigned Vmats materials.
  • You can change Bump "Distance" values of the assigned Vmats materials.
  • You can change "Scale" values of the assigned Vmats materials.
  • You can change "Scale" values of the Texture nodes which uses "Object" Texture Coordinate for assigned Vmats materials.
  • You can change Mapping "Scale" values of the assigned Vmats materials.
  • "Car Paint - Solid" materials flakes problem fixed.
  • "Refraction" value of the "Liquid > Food > Ayran" material fixed.
  • Some bugs fixed.

Choose a product version:

Sales 100+
Customer Ratings 6
Average Rating
Published about 2 years ago
Blender Version 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83
Render Engine Used Cycles, Eevee
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message