Victor Anthro Wolf

by CMStudios in Models

3D model of an anthro wolf that I named Victor


  • Body Texture: 4096x4096
  • Eye Resolution: 2756x2756


Mappings applied to tongue, nose, eyes,mouth inside (Normal map, Heitgh, roughness map)


the model has rigged with full face rig (shown in test video)

the model has drivers for (eyes blinking, mouth, nose, breathing)


Mesh: (Body, eyes, tongue, teeth and underpants )

- Body Polygons: 27676


The model is being rendered in cycles (With some post-processing settings)


The model contains 16 Fur divisions (Hair Particle system)

(Body, mouth, head, tail, hair , etc...)


The model is native to Blender 4.1

Dev Fund Contributor
Published about 1 month ago
Blender Version 4.1
Render Engine Used cycles
Misc Data uvs-unwrapped, rigged, low-high-resolution, normal-mapped, textured
License Creative Commons
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