30 Low Poly Utility Poles + Kitbash

by Sattar Bashiri in Models

Are you tired of searching for individual utility poles to complete your cityscape scenes? Need a low poly solution for your real-time game engine? Look no further - our kitbash pack includes 30 meshes of utility poles and anatomy parts, allowing you to create a variety of unique designs. Our product is textured and includes light map channels for seamless integration. These utility pole models are versatile and can be used in a variety of settings, whether you're creating a bustling cityscape or a more rural outer city environment. With 30 different meshes to choose from, you can mix and match to create unique scenes that suit your project's needs. Whether you're working on a city street scene, a suburban neighborhood, or a remote countryside setting, these utility poles will add an extra layer of realism and detail to your 3D environment. Let your creativity run wild and bring your virtual world to life with these customizable and easy-to-use models.

Project Information:

  • 30 low poly utility poles
  • 62 kitbash parts
  • Unwrapped UVs: Mixed (Non-overlapping, Overlapping)
  • All utility poles are 15 meters high, lower the height simply by moving the pole on the Z axis if needed.
  • Texel Density: 10.24
  • Texture size: 4096×4096 (PNG 16bit) - 2K resolutions for transformers
  • One 4K texture set for kitbash parts (excluding transformers), One 2K texture set for transformers, and One 4K texture set for each pole
  • Maps: BaseColor, Normal, Roughness, Metallic, Occlusion, Emissive
  • Avg. kitbash parts Tris count: 270 (16776 Tris in total)
  • Avg. kitbash parts Verts count: 168 (10421 Verts in total)
  • Avg. utility poles Tris count: 6600 (200892 Tris in total)
  • Avg. utility poles Verts count: 4100 (123170 Verts in total)
  • Real-World Scale (Meters)
  • Properly named textures and meshes
  • Textures already applied in .blend, .Fbx, .Obj, .Max
  • Each model was positioned at the origin [0,0,0] on separated FBX and OBJ files

Available File Formats:

  • Blender (.blend)
  • FBX (.fbx) (+ all separated models)
  • OBJ (.obj, .mtl) (+ all separated models)
  • 3dsMax (.max) (2015 version)

The project was Modeled in Blender and Textured in Substance Painter. Renders Created in Marmoset Toolbag 4.

I would appreciate it if you could take some time and give us a rating and review.

If you have any questions please don’t hesitate to contact us: sattarbashiri@gmail.com

Choose a product version:

Published 5 months ago
Blender Version 3.3
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Textured
License Royalty Free
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