Us Wwii Army Airborne Signal Lamp M-227

by f.ds in Models


U.S. WWII Army Airborne Signal Lamp M-227


U.S. WWII Army Airborne Signal Lamp M-227 high quality game ready 3D model, Available in low and high poly blender and FBX format. High poly version is subdivision ready, PBR 4k textures consisting of base color, Alpha, Displacement, Metallic, Normal and Roughness painted in substance painter. This product includes a Blender file, FBX exports, PBR material, info text and poster of product.

Introduction

This is a FUNCTIONAL World War Two Issue M-227 signal lamp. Battery powered signaling lamp as issued to Airborne units for communication ground to ground, or ground to air. This model was originally created for USAAF use, to signal from aircraft to aircraft in flight or on the ground, and from ground personnel on an airfield to aircraft, either on the ground or aloft. They were used in lieu of radio or to supplement radio traffic. They had a trigger to facilitate Morse code or pre-arranged codes. Most frequently, Troop Carriers used them to direct marshalling and power-up and "go" signals. Under radio silence, planes used them to signal between each other with simple messages, i.e. "open up formation", "nearing IP -- 5 minutes". Photo documentation also shows them used at the D-Day landing in Normandy by the Navy's 2nd Beach Battalion signalmen on Utah Beach. This example only includes the lamp as seen in the photos and not the entire equipment set, it is offered in very good functional condition.

U.S. WWII Army Airborne Signal Lamp M-227 Equipment

M-227 Signal Lamp, LG-21 Tripod, J-151 Key, MC-430 Red Filters

Uses 

signal lamp, aircraft to aircraft, ground to ground, ground to air

History

In 1943 the War Department contracted with J. A. Maurer, Inc. to make these signal lamps.  It's a fully loaded 5 "D" cell flashlight.  In the central one-degree half angle the candlepower is greater than 3,000 with a peak of 4,500.  The beam width for half power is plus 2 degrees to minus 2 degrees, a narrow beam.  When you point it up at night the beam is clearly visible.

Specifications

  1. Objects: 39                       
  2. Vertices: 9648           
  3. Edges: 18997       
  4. Faces: 9369
  5. Quad: 9299
  6. Triangles: 70  
  7. Total triangles: 18690 
  8. Material: 1    
  9. Textures Format: exr 
Dev Fund Contributor
Published 6 months ago
Blender Version 4.0
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free
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