glTF Batch Exporter
Hey there! I designed the this plugin to simplify your creative process. Its goal is to make your workdays more rewarding and your creative journey smoother.
Here's how it can help your workflow:
Bulk Asset Export: No more one-by-one exporting. With the glTF Batch Exporter, export all your Unreal assets for Blender at once, complete with baked textures and automatic material creation in Blender!
Asset Path Preservation: Manage your assets with ease. This feature helps you to export your assets in the same structure as in Unreal!
Automatic Detection of Texture Resolution: Say goodbye to manual checks. This feature detects and exports texture of all materials at their native resolutions automatically, saving precious memory and disk space.
Note: glTF is a registered trademark of the Khronos Group Inc.
Note: The Unreal plugin does theoretically work on macOS, but given the lack of access to a Mac, I am unable to verify or support macOS myself.
Documentation can be found here.
|Dev Fund Contributor|
|Published||6 months ago|
|Blender Version||2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4, 3.5, 3.6|
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