Undead Assault Rifle

by Haridon in Models


In shader, additional color schemes and emissive variants

For work textures, place the project with the textures folder

Undead_Assault_Rifle_1(With optic, with 2 bullets in clip) - 9906 Tris

Undead_Assault_Rifle_2(With optic, with calimator emissive, with 2 bullets in clip) - 9794 Tris

Undead_Assault_Rifle_3(without optic, with 2 bullets in clip) - 9248 Tris

Undead_Assault_Rifle_4(without clip)

Undead_Assault_Rifle_5(without clip)

Undead_Assault_Rifle_6(without clip)

Undead_Assault_Rifle_Bullet(676 Tris)

Undead_Assault_Rifle_Bullet_Part_1

Undead_Assault_Rifle_Bullet_Part_2

Undead_Assault_Rifle_Clip_1 - 2032Tris (With 2 bullets)

Undead_Assault_Rifle_Clip_2 - 680 Tris (Without bullets)

Textures: Color, Roughness, Normal, Metal, Emissive

  • Triangle mesh
  • Optimized for games
  • Correct names
  • Pivot point in center
  • Original size
  • Material ready

Published about 1 month ago
Blender Version 4.1
Misc Data Uvs-Unwrapped, Rigged, Normal-Mapped, Textured
License Royalty Free
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