Undead Assault Rifle
In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder
For work textures, place the project with the textures folder
Undead_Assault_Rifle_1(With optic, with 2 bullets in clip) - 9906 Tris
Undead_Assault_Rifle_2(With optic, with calimator emissive, with 2 bullets in clip) - 9794 Tris
Undead_Assault_Rifle_3(without optic, with 2 bullets in clip) - 9248 Tris
Undead_Assault_Rifle_4(without clip)
Undead_Assault_Rifle_5(without clip)
Undead_Assault_Rifle_6(without clip)
Undead_Assault_Rifle_Bullet(676 Tris)
Undead_Assault_Rifle_Bullet_Part_1
Undead_Assault_Rifle_Bullet_Part_2
Undead_Assault_Rifle_Clip_1 - 2032Tris (With 2 bullets)
Undead_Assault_Rifle_Clip_2 - 680 Tris (Without bullets)
Textures: Color, Roughness, Normal, Metal, Emissive
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready
Published | 5 months ago |
Blender Version | 4.1 |
Misc Data | Uvs-Unwrapped, Rigged, Normal-Mapped, Textured |
License | Royalty Free |
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