by Shape-Shift in Addons

About Trimflow
Trimflow is a Blender add-on designed to add repeating patterns like ornaments or stitches to objects in a non-destructive way. It is very similar in approach to Substance Painter's Path tool, but utilizes trims instead of brushes.

By simply drawing a curve onto the surface of a mesh, it turns your trim textures into decals that can easily be adjusted, copied, or swapped for another. The integrated baking tool then turns trim decals into masks. These masks can then be used for material creation, either in Blender or in other applications such as Substance 3D or Marmoset Toolbag.

Or, with a little bit of shader magic, decals can also be blended with their target object's material. This is useful for rendering inside Blender without baking, keeping everything completely non-destructive.

Trims on steroids

Trimflow is able to utilize trims that have Head and Tail pieces at their ends with the seamless, tiling part in between. This optional feature greatly enhances the versatility of trims because they are not just cut off suddenly somewhere anymore. Several exemplary trim sheets are included and a guide on how to create your own patterns with Head and Tail can be found in the documentation. Conventional trims from your existing library or 3rd party asset packs can be used as well of course, or even adjusted to support the Head and Tail feature.

What's in the box?

Included with the add-on are the Sami Knife (incl. comments in the shader view) and the Shoe examples with the used trim sheets and textures. Information on how things work can always be looked up in the online documentation. There's also a YouTube playlist with tutorials. Please have a look at the FAQ before you make your purchase.

We're thrilled to see how you utilize Trimflow – if you have any questions, feedback, or ideas on how to improve the add-on, let us hear about it! Join the Discord server, post in the thread on Blenderartists, send a message here on Blender Market or send us a mail. These are the fastest and most reliable ways to receive help!

1.1.2 Release Notes:

New experimental features:

·        Transfer Data in the Edit Trim Decals panel:

·        Turn Trim Decal into VertexWeights

·        Turn Trim Decal into SculptMask


·        Creating decals: error if theused material doesn't have a Trim Image node

·        Editing decals: using ApplyTrim Decal removes the whole decal object when there is actually oneother decal left in the stack

·        Baking decals: error if thebake target has shape keys

·        Baking decals: error if thebake target has an Armature modifier

·        Baking decals: error if thebake target is disabled for rendering

·        Baking decals: error ifBlender's interface language is not set to English

·        Resources: inconsistentbackground color in the TF_Stitches trim sheet

Tweaks and QoLchanges:

·        Editing decals: Hint whenusing Auto Tiling without Trim Image node inmaterial

·        Baking decals: Baking timedisplayed with two decimal places

All release notes

Choose a product version:

Sales 400+
Customer Ratings 3
Average Rating
Published 9 months ago
Blender Version 4.1, 4.0, 3.6, 3.5
License GPL
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