Trimflow is a Blender add-on designed to add repeating patterns like ornaments or stitches to objects in a non-destructive way. It is very similar in approach to Substance Painter's Path tool, but utilizes trims instead of brushes.
By simply drawing a curve onto the surface of a mesh, it turns your trim textures into decals that can easily be adjusted, copied, or swapped for another. The integrated baking tool then turns trim decals into masks. These masks can then be used for material creation, either in Blender or in other applications such as Substance 3D or Marmoset Toolbag.
Or, with a little bit of shader magic, decals can also be blended with their target object's material. This is useful for rendering inside Blender without baking, keeping everything completely non-destructive.
Trims on steroids
Trimflow is able to utilize trims that have Head and Tail pieces at their ends with the seamless, tiling part in between. This optional feature greatly enhances the versatility of trims because they are not just cut off suddenly somewhere anymore. Several trim sheets are included and a guide on how to create your own patterns with Head and Tail can be found in the documentation. Spoiler: it’s no rocket science.
What's in the box?
Included with the add-on are the Sami Knife (incl. comments in the shader view) and the Shoe examples with the used trim sheets and textures. Information on how things work can always be looked up in the online documentation. There's also a YouTube playlist with tutorials.
Customers will receive future updates at no extra charge. We're thrilled to see how you utilize Trimflow – if you have any questions, feedback, or ideas on how to improve the add-on, let us hear about it! Join the Discord server, post in the thread on Blenderartists, send a message here on Blender Market or send us a mail.
Choose a product version:
|Published||3 months ago|
|Blender Version||3.5, 3.6, 4.0|
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