Tormentor Pack

by Gavin Eastwood in Models


  • High Poly OBJ files.
  • ZTL (ZBrush Tool file) containing High Poly models.
  • Decimated OBJ versions of high poly models.
  • Low Polygon OBJ versions.
  • LODs for main Skull as well as Dagger.
  • Baked Maps for Skull, Dagger & Chain (generated using Marmoset Toolbag).
    • MikkT/xNormal Tangent Basis.
  • Textures for Skull (2k), Dagger (1k) & Chain (1k) (for each LOD).
  • Each LOD has very similar UV layouts so you could use one set of textures across all LOD levels.
  • Marmoset Scene Bundle used to generate Cover Art.
  • Gnarly Chain brush for ZBrush.
  • As well source models to generate your own chain or chain brush.
  • Exclusive to Blender Market - You get blend files for each object containing multiple UV Sets to make texturing that much easier.


This product does not have documentation. Might we suggest asking the Creator about the missing documentation?

What is a ZBP file?

This is a Brush Preset file for ZBrush.  It is a chain brush. 

If you don't own ZBrush, there is a tileable Chain link in the "Blend" 

What are the Baked Maps for?

These are optional utility textures baked from the high polygon models. They will come in handy should you plan to re-texture any of the models.

Can also be used when tweaking shaders. 

What is a ZTL file?

This is a ZBrush Tool file. It contains all the high polygon source models.

For those that don't own ZBrush, there are OBJ versions of all the models in the pack.

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