Wave Upon Wave - Draw With Rotating Unit Vectors In Geometry Nodes (Fourier-Series Implementation)

by codesignprojects in Modifier Setups


A simple and straightforward setup, creating a wave visualization utilizing the principle of the Fourier-series. The number of circles (unit vectors), and the path they draw is adjustable. Multiple versions of style (like additional math visualization scheme), a simple setup and more advanced visualizations.

Video demo herehere, hereherehere and (MathVis example) here.

New version added to downloads, with vertical displacement example. 

The file is optimized for and rendered in Eevee (Render Viewport animation). Of course, you can set up any renderer you wish.



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NOTE

-(Since it is a concept demonstration, it is kept as simple as possible.) The GeoNodes trees are kept clean for easier readability and have detailed explanations. Everything is built from the base. The point of these setups is to provide a base core of the concept, node from node, instead of contracting all into node groups with exposed settings, which makes everything harder to read and dissect.

You can embellish, refine as you wish based on the core or realize your own ideas.

-Read the text description, it has a lot of useful info !

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Sales 10
Published about 1 year ago
Blender Version 4.0, 3.6
License Editorial
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