Texture Pabrika Technical Documentation
Map Baker Utility
The Map Baker Utility extracts data from a collection of meshes.
When Bake Data Map is started, the Map Baker Utility generates items such as view layers and shader nodes and links them to the appropriate objects as indicated in the UI.
To effectively link items and extract data, certain requirements must be met by items indicated in its UI. The items below details requirements and information found in the Map Baker Property.
Output File Destination
Include in Bake:
Node Builder Utility
The Node Builder Holds tools to allow users to build complex node networks quickly and easily
Create Node Groups
Create Data Map Node Instances
Remove Node Groups
The Exporter Utilty facilitates exporting the final texture maps so that they can be used on a PBR-based, OpenGL Render Engine of the user's choice.
Generate Maps for
Include Maps in Export
|6 months ago
|3.4, 3.5, 3.6
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