Tartan Material Nodes
How to import the group node:
Append the Node Groups to your file to use them.
How to create a fabric pattern:
First of all your model must have an UVMap
Add a texture coordinate or UVMap node and Vector scale and fraction node and connect them like this image, you can control the scale and repetitions of the pattern with the scale value in the vector scale node
Add a TartanLine or TartanQuad node to your material and set the parameters as you want
continue adding as many lines and squares as you need to create your own pattern
Add the TartanNormalsRougness Node to your material and connect it like this image, set the parameters as you want.
And done... you have your own Tartan fabric pattern!
Parameters:
Base Color: Image or base color of the pattern, you can use also a checker texture like in some of the predefined patterns
Color1: First line plot color
Color2: Second line plot color
Color2Alpha: Opacity of the secon line color
Vector: UvMap connector
Position: Position of the line, if is mirrored (all quads are mirrored) show the line in both sides
Width: Width of the line
Angle: Angle of the plot
Density: Scale of the plot
Percent: Size of the lines plot
Mirrored (Only for lines): Determine if you create another line in the opposite side, any non-zero value is mirrored
Published | over 1 year ago |
Blender Version | 3.5, 3.6 |
Render Engine Used | Blender-Internal, Cycles, Eevee |
License | Royalty Free |
Have questions before purchasing?
Contact the Creator with your questions right now.
Login to Message