WHY DO YOU NEED TO BUY THIS MODEL ?
I modeled and created this exclusive Faucet to add an air of simplicity in any place and for exemplo you can use in bathroons, kitchens and much more places.
And also I created 2 presets of PBR painted textures to add a pinch of time realism for this Tap to really suits well everywere.
There are 3 ways to use it and one of these is that It's going to fits well in any game engine and real time render because it's very low poly with good normals and nice topoligy, no ngons or trianguls that allows to modifie preatty easy the mesh and the normals are fine and will be more easy to put modifiers such subdivision. And only in the 3DSMax and Blender doc you already have crease on the edges to make ease to use OpenSubdivisions without the need to slide edges. So I creted 2 options of use for who works with reytrace renders or use in game engines with textures maps istead, all with 4K and 2K resolution that I baked and will brings the same qualitie with no subdivion and not only that, if you don't want to use subdivision I included High Poly mesh in the file, all with UVs and the textures also works on this meshs also.
And I placed the gizmo on the center of the object in the down of the Faucet to make it easy and precise to put in any place for instance.
Resume everything, you are going to buy a model that can be fit in anything that you make it without trouble and saving thousands of time.
- Comes with the Tap, 2 presets PBR Textures and 1 material in the doc files
- Clean topology and optimized geometry
- Good heirarchy and rename objects
- All UVs unwrapped and there is not overlapping
- PBR support channel (Albeto(Color), Metalli, AO, Normal Map)
- Formats available: blender, obj, fbx, .3DSmax, 3DS
- Poly Counts: 524
- Unids Used: CM
- Formats Textures: PNG
- Resolution Textures: 4098x4098(4K), 2048x2048(2K)
Total Megabytes Archieves: 153MB
Geometry: Polygon Mesh and Subdivision Ready
I hope that you liked it and for any problems or question just contact me !!!!!!!!
|Dev Fund Contributor
|over 1 year ago
|manifold-mesh, low-high-resolution, normal-mapped, textured
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