Tactical Led Flashlight

by Boyevoy_Taburet in Models

This is a low-poly 3D model of a tactical flashlight with baked normal maps. Number of polygons: 3,308. It can be used as an environment element for a game location, but keep in mind that 90 percent of the details are not geometry, but baked normal maps, so this model should not be placed in the foreground. In the file you will receive upon purchase, only the model itself is present, but light sources are not included. Therefore, if you open the model and decide to render it, the result will be different from the preview. This is done so that there is no unnecessary clutter in the file. However, if you want to achieve the same result as in the preview, it will be enough for you to place 4-6 light sources and rotate them at different angles. It should also be mentioned that the lens does not have any baked texture. The glass material was created directly in Blender, so when transferring the model, for instance, to Unreal Engine, the lens material will need to be created within the engine.

Published about 1 month ago
Blender Version 4.1
Render Engine Used cycles
Misc Data uvs-unwrapped, manifold-mesh, normal-mapped, textured
License Royalty Free
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