Superhero Web-Swinging Tutorial + Assets

by Peter France in Training

Note: Assets are built for Blender 2.79.7! To use in other versions, remove the 'Displacement' node from each material. (Blender 2.79.7 is available here:

Spider-Hero 3D Model:

  • Rigging
    • To access Rigify controls (Inverse Kinematics, etc), copy the "rig ID" from the rig's object data tab. Open text editor & paste the rig ID into "rig_id = ________". Controls are now available by pressing "N" in the 3D viewport.
    • Inverse Kinematics: By default, the rig is set up so that the hands and feet will follow separate controllers. To link them back to the armature, change their "IK_FK" in the Rigify controls.

Swinging Tutorial Index

  • Set-up
    • 0:07 - Setting up the scene
    • 1:40 - Setting up the rig for animation
    • 4:43 - Creating a camera path
  • Animating the swinging scene
    • 7:20 - General animation
    • 13:36 - Detailed animations
    • 15:50 - Animating fingers
    • 17:30 - Adding randomized animation
    • 19:20 - Adding webs
  • Lighting/Rendering
    • 21:56 - Adding an HDRi
    • 23:20 - Render settings
Sales 100+
Customer Ratings 3
Average Rating
Dev Fund Contributor
Published over 5 years ago
Blender Version 2.7x, 2.79
Misc Data UV'S Unwrapped, Manifold Mesh (Water-Tight), Rigged, Animated, Normal Mapped, Textured
Length 40
License Royalty Free
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