Game-ready starfish models and a geometry nodes setup for random distribution in any environment.
All varieties are grouped into a single blender file, including a geometry nodes setup for distributing the starfish over an object. Each variety is also included as a separate fbx file in highpoly and lowpoly versions, which are optimized for Unity and Unreal.
High-poly versions contain between 1,510 and 26,501 vertices per model. Low poly versions have between 100 and 2,800 vertices per model. All models are UV unwrapped with non-overlapping islands.
Note: highpoly versions have clean topology and use quads (and n-gons to fill the center on their undersides). Lowpoly versions do not have clean topology, and use tris instead of quads.
Each starfish has its own color map (2048 x 2048) and uses a procedural normal map. Color maps, materials, and preview renders are all labeled with the id number of the corresponding starfish.
|Published||8 months ago|
|Blender Version||2.6x, 2.7x, 2.77, 2.78, 2.79, 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3, 3.4|
|Misc Data||uvs-unwrapped, manifold-mesh, low-high-resolution, normal-mapped, textured|
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