Star Wars Imperial Tie Interceptor

by stephendowdy in Models


Detailed model of a Star Wars original trilogy era Imperial TIE Interceptor.

Geometry and Rigging

The model consists of 280,165 vertices / 271,154 faces, divided between five meshes - main fuselage, wings, pilot, windows and exhausts - parented to an empty.

Materials and Textures

The model is fully unwrapped with non-overlapping UV maps and comes with three primary PBR materials - the fuselage, the wings and the pilot. Each material comes with a base colour, ambient occlusion, metallic, roughness and normal map, the fuselage material also has an emission map for the internal control panel lights. The windows have a basic glass material and the exhausts a simple emission material. The pilot textures are 2k while the other textures are all 4k.

Published almost 3 years ago
Blender Version 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Editorial
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