Spritehandler

by Missing Field in Addons


Item Rating

This item has an average rating of 5 from 5 ratings by the community.

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  • Jani Saarelainen
    over 2 years ago

    Does as promises. Good product.

  • Steffen
    over 3 years ago

    So cool. I hope you continue to impliment a few final improvements. Maybe a multi angle iso render mode or something. As you see fit. But for the price really nice. By the way, you find it under the "T" tool section in the image editor. First time you look for it.

  • niittymaa
    over 4 years ago

    This is great addon for 2d game developers! Time saver when rendering straight to the sprite sheet.

  • Simon
    almost 5 years ago

    I love it.

    So much better to have this than texture packer which at it's cheapest is around $39.

    All the power of Blender with a sprite atlas tool, here's what I did the moment I opened it;

    I wanted the wolfenstein sprites, but needed them ordered 8 tiles accross, and with alpha instead of the pink color, in order to map the character direction to the normal color of a billboard. I can used ChaosEdit to export the sprites to individual textures, loaded it into blender with this tool, ran the resulting tif file through a color key in the compositor and BAM, I've got it exactly as I needed it. Wonderful. Then I can stacked those characters ontop of each other to make an atlas that contains ALL the wolfenstein enemies in one texture.

    So much is made possible with this tool! Well worth the price.

    -S

  • foxgatenesc
    over 5 years ago

    Thanks and thanks to this add-on creator.
    We have created a scene that uses this add-on feature, and we have time to confirm the feature, so we will evaluate it.
    We think it was really good to get it first! This will help not only the game but also animation creation.
    Authors are quick to respond to script errors and questions. It is also a great add-on for the future updates, which makes it fun to use as a whole.
    How to use is very easy to understand. Everything is a button or a menu.
    This is useful because you do not have to use command input or pop-up palettes that are not used.
    You can check the sprite sheet with the modifier uv warp or hit the keyframe of the camera and check it with the rendering tab?
    (No misunderstanding. We know uv warp is a good modifier to switch uv. We think it is a fun feature too. I just think that there are such usages that may be used to check the sprite sheet depending on usage. =) )
    This add-on is a fun add-on as well as eliminating such an effort. We are very happy to get this.
    We are sorry for the long sentence. In the short, we find it fun to use this add-on.

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Details
Sales 300+
Rating
5 ratings
Dev Fund Contributor
Published almost 6 years ago
Software Version 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8
Render Engine Used Cycles, Eevee
License GPL