Space Base - Sci Fi Modules, Buildings & Environment Assets 3D Kitbash Pack
Using Asset Smash 3D Assets in Your Own Work:
- Download and extract the provided ZIP file containing the 3D assets and textures.
- Open Blender and create a new project or open an existing one.
- Go to File > Import and select the appropriate file format (.blend, .obj or .fbx) to import the 3D model.
- Locate and select the asset file from the extracted folder and click "Import."
- The asset will now be visible in your scene. You can move, scale, and rotate it to fit your requirements.
- If the textures are not automatically applied, either: Go to File > External Data > Find Missing Files OR Open the Shader Editor and create a new material for the asset. Connect the PBR textures (albedo, normal, roughness, height, and metallic) to the corresponding inputs in the Principled BSDF shader.
- Render your scene using your preferred render engine (Cycles or Eevee).
Choose a product version:
Sales | 20+ |
Dev Fund Contributor | |
Published | about 1 year ago |
Blender Version | 3.5, 3.4, 3.3, 3.2, 3.1, 3.0 |
Render Engine Used | cycles, eevee |
Misc Data | uvs-unwrapped, manifold-mesh, normal-mapped, textured |
License | Royalty Free |
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