Snapmesh - Blender Photogrammetry Workflow For Mac Os

by Ennio Pirolo in Addons


Changelog

v1.0 first submission

23-03-28

v1.0.1 quick fix

23-03-29

I had to fix the plugin because it wasn't working for some of the users.

v1.1 May update

23-05-02

Very big update!

What's new:

  • Added a log file to the computation. When you start the computation of the model, you'll find a log.txt file inside the selected folder, with the log, you can get helpful information like hardware incompatibility errors, skipped photos, and all the process steps with timings.
  • The output hierarchy is now much clearer; we removed the hierarchy of transforms created by the computation, and now we have a single mesh object with the right name.
  • We added the possibility to add a custom prefix to the object so you can better organize the output files.

v1.2 July update

23-07-18

With this version, I started implementing batch mode, one of the "big" features I want to add to the plugin.

What's new:

  • Added batch mode v1: now you can crunch your CPU and GPU to compute more than one 3D model! The batch mode lets you start three computation processes at the same time while keeping a queue of computations ready to start.
  • Added a quick reimport feature: if you have already created a model with a set of options and the cache file is still in the right folder, the plugin will import the model and clean up the hierarchy immediately.
  • Small Bug fixes
Sales 50+
Customer Ratings 2
Average Rating
Dev Fund Contributor
Published about 1 year ago
Blender Version 3.0, 3.1, 3.2, 3.3, 3.4
License GPL
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