Snack Scans - A Food Library
Yes! We created an asset browser version of Snack Scans that can be easily set up as a library for Blender's Asset Browser. Check out the documentation if you don't know how to set up a library for Blender's Asset Browser.
Sometimes not all preview images in the addon load in Blender 3.2 and 3.2.1. This bug doesn't appear in older Blender versions such as 3.1.2. This bug is most likely related to changes to image loading in 3.2 and will hopefully be fixed with the next Blender release. All assets can still be imported normally. If the preview images of the category you want to import an asset from do not load, you can try to close and reopen your .blend file to fix this or use Blender 3.1.2 until the bug is fixed.
Older Snack Scans versions prior to version 1.4.1 do not work in Blender 3.0+ due to Python API changes. Make sure you remove the old Snack Scans version in the Blender preferences, download the newest Snack Scans version from Blender Market and install it the same way you installed older versions. If Blender should still throw an error after that, please contact us so that we can fix that bug as soon as possible!
If the asset's texture files should be lost for some reason, just hit the "Find Missing Files" button in our addon and the textures will be reimported.
All of our assets are accurate to scale. That makes them quite small in the 3D viewport though. So if you can't see the asset after importing it, make sure to check if you're just zoomed out too far.
If it isn't imported at all, message us!
Message us! We will do our best to solve your problem, please send us a message before you leave a negative review. Thanks!
If for some reason the addon did not automatically find the installation path, make sure you did not rename the zip. If it still does not work, unzip the file AFTER installation and choose the path of the unzipped folder in the addon settings by hand. Make sure to not select any subfolders like /Assets/
If you still have questions watch our "demo" YouTube video.
Please watch our "demo" YouTube video or read the documentation, it's also included in the downloaded ZIP file.
We roughly take 0.30$-0.60$ per model which is very cheap!
About 200-20k, depending on the object.
Complex objects like our burger have more vertices, while others have less.
Yes! Just write us a message and we will make sure you get them. Please consider that we did not build materials for the high poly models and we don't guarantee that they work as good as the low poly models.
License applies, do not share the assets.
At the moment (Version 1.4.1) 87, more assets will be available in future updates.
Yes, all updates will be free, but we might raise the price as we add more assets.
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